DocsOutput
Exporting
Render your animation out to video, a GIF, a sprite sheet or an image sequence — whatever the shot is headed for.
How it works
Everything lives under File ▸ Export. Pick a format, set the resolution and the frame range — the whole timeline, or just a slice — and Celas renders exactly what's in the viewport, motion blur and all.
The formats
- Video (MP4) — H.264 or HEVC with your audio muxed in; the everyday deliverable. (MP4 encoding is Windows-only for now.)
- Video with alpha — MOV, animated WebP or WebM (VP9), all of which keep transparency for compositing.
- Animated GIF — quick and universal, no transparency (frames sit on white).
- PNG sequence — one transparent PNG per frame, for handing off to another tool.
- Sprite sheet — every frame packed into a single grid image for game engines.
The video dialog gives you codec, alpha (straight or premultiplied), bitrate, an optional burnt-in timecode and a live preview, so you can dial the output in before you commit.
- Open File ▸ Export and choose a format — a video file or an image sequence.
- Set the resolution and the frame range — the whole timeline, or just a selected range.
- Optionally save the settings as a preset for next time.
- Render, and Celas Studio writes the file to the location you choose.
Presets
Save your go-to export settings as presets, so delivering to the same spec again is a single click.
Save a preset per delivery target — one for social, one for review, one for final — and future exports become a single click.