Docs Drawing & painting

Fill and stroke

Every Shape layer carries an independent fill and an independent stroke, each with its own type, and a stroke has width, alignment, dashing and a textured brush-tip option on top.

Fill and stroke sit in the Properties panel, one collapsing section each, on any selected Shape layer. Both take the same six-entry type choice (None, Solid, Linear, Elliptical, Radial and Conical) and switching a fill or a stroke to any of the four gradient kinds hands it over to the gradient tools; see Gradients for editing stops, mid points and handles.

No fill versus a transparent one

Fill Type set to None is not the same thing as a solid colour at 0% opacity. None turns the fill off entirely (the Color panel's Set None button does exactly this) while a transparent solid still has a colour recorded, just invisible until you raise its opacity again. Switching from None back to Solid restores whatever colour was there before.

None holds now. A shape drawn with the fill set to None used to come out filled anyway, and a hollow outline could not be drawn at all; the setting also survives a restart. A fill or stroke changed in Animate mode is kept when you switch back to Edit mode rather than being thrown away.

Stroke width, cap, join and alignment

PropertyValuesDefault
Stroke width0 to 100 px2.0 px
Line CapRound / Butt / SquareRound
Line JoinRound / Miter / BevelRound
PositionInside / Center / OutsideCenter

Inside and Outside only take effect on a closed shape; an open path always strokes centred, whatever Position says.

Dash

Turn Dash on and six number fields appear: three dash lengths and three gap lengths, each a multiple of the stroke width rather than an absolute size, so a dash pattern scales with the stroke automatically. The first time you turn it on with nothing set, Celas Studio seeds a plain 4-on, 4-off pattern so you see a dash immediately. A dash length of 0 disables that segment.

Exposure: drawing the line on over time

Expose Start and Expose End trim how much of the stroke's length is actually drawn, as a percentage from 0 to 100 along the path (0 / 100 by default, meaning the whole stroke). Keyframe them to animate a line drawing itself on, the way a "write-on" effect works; only the visible stroke is trimmed, the fill and the underlying geometry are untouched.

Boiling line

Line Boil gives a stroke the wobble of a traditionally re-drawn line: a small per-frame displacement, 0 to 10 px, held for a number of frames you set (1 to 12, default 2) before jumping to the next random offset, the classic "on twos" or "on threes" hand-drawn look. It defaults to 0, meaning off.

Stroke Z-Order

Stroke Z-Order decides whether the stroke draws in front of the fill, behind it, or normally (Front / Inherit / Back; Inherit is the default). This matters most against a mask: a parent layer's own stroke is never clipped away by its own mask: the part inside the mask clips normally, and the part that spills outside stays visible underneath, so the outline always reads as one continuous line.

Brush-tip strokes

Turn on Brush and the stroke stops being a flat line and starts stamping a textured tip along the path instead, the same tip library the Brush tool uses. The first time you enable it, Celas Studio seeds a Charcoal tip with some spacing, scatter and angle jitter already dialled in, so the stroke reads as a brush mark right away rather than a flat line with a texture on it.

OptionRangeWhat it does
Tip Shapeany tip in the libraryWhich texture is stamped
Spacing0.02 to 1.0Distance between stamps, as a fraction of the tip's size
Scatter0 to 1Random offset of each stamp off the centreline
Angle Jitter0 to 1Random rotation of each stamp
Count1 to 6How many stamps land at each position along the line
Grain0 to 1Paper-texture modulation of each stamp

A brush-tip stroke has its own Boil control, separate from Line Boil, so a textured stroke can wobble stamp-by-stamp on its own rhythm, on top of or instead of the plain line wobble.

The Stroke section of the Properties panel with Brush on, showing the tip picker and the Spacing, Scatter and Angle Jitter sliders.